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社区首页 >专栏 >【Unity3D】存档文件加密代码

【Unity3D】存档文件加密代码

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py3study
发布2020-01-08 16:00:24
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发布2020-01-08 16:00:24
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文章被收录于专栏:python3python3

存档文件, 被修改起来现在变的很容易了, 为了解决这个问题,请用下面的代码,修改playerPrefs.cs

1.替换

fileReader = new StreamReader(fileName);

serializedInput =DecryptDES(fileReader.ReadLine(), highscore.keyss);

2.替换

fileWriter.WriteLine( EncryptDES(serializedOutput , highscore.keyss)); fileWriter.Close();

3.copy

//默认密钥向量 private static byte[] Keys = { 0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF };

public static string keyss = "1234567z"; /// <summary> /// DES加密字符串 /// </summary> /// <param name="encryptString">待加密的字符串</param> /// <param name="encryptKey">加密密钥,要求为8位</param> /// <returns>加密成功返回加密后的字符串,失败返回源串</returns> public static string EncryptDES(string encryptString, string encryptKey) { try { byte[] rgbKey = Encoding.UTF8.GetBytes(encryptKey.Substring(0, 8)); byte[] rgbIV = Keys; byte[] inputByteArray = Encoding.UTF8.GetBytes(encryptString); DESCryptoServiceProvider dCSP = new DESCryptoServiceProvider(); MemoryStream mStream = new MemoryStream(); CryptoStream cStream = new CryptoStream(mStream, dCSP.CreateEncryptor(rgbKey, rgbIV), CryptoStreamMode.Write); cStream.Write(inputByteArray, 0, inputByteArray.Length); cStream.FlushFinalBlock(); return Convert.ToBase64String(mStream.ToArray()); } catch { return encryptString; } }

/// <summary> /// DES解密字符串 /// </summary> /// <param name="decryptString">待解密的字符串</param> /// <param name="decryptKey">解密密钥,要求为8位,和加密密钥相同</param> /// <returns>解密成功返回解密后的字符串,失败返源串</returns> public static string DecryptDES(string decryptString, string decryptKey) { try { byte[] rgbKey = Encoding.UTF8.GetBytes(decryptKey); byte[] rgbIV = Keys; byte[] inputByteArray = Convert.FromBase64String(decryptString); DESCryptoServiceProvider DCSP = new DESCryptoServiceProvider(); MemoryStream mStream = new MemoryStream(); CryptoStream cStream = new CryptoStream(mStream, DCSP.CreateDecryptor(rgbKey, rgbIV), CryptoStreamMode.Write); cStream.Write(inputByteArray, 0, inputByteArray.Length); cStream.FlushFinalBlock(); return Encoding.UTF8.GetString(mStream.ToArray()); } catch { return decryptString; } }

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原始发表:2019-09-02 ,如有侵权请联系 cloudcommunity@tencent.com 删除

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