有点迷茫,所以决定从开机自启动中找到一个突破口。
附上人家的版权:
* Copyright (c) 2009-2016, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
本篇搭配:
【redis6.0.6】redis源码慢慢学,慢慢看 – 第四天:提纲掣领main函数(server)
位于server.c,第2329行。
void initServerConfig(void) {
int j;
updateCachedTime(1); //更新时间
getRandomHexChars(server.runid,CONFIG_RUN_ID_SIZE);
server.runid[CONFIG_RUN_ID_SIZE] = '\0';
changeReplicationId();
clearReplicationId2();
server.hz = CONFIG_DEFAULT_HZ; /* Initialize it ASAP, even if it may get
updated later after loading the config.
This value may be used before the server
is initialized. */
server.timezone = getTimeZone(); /* Initialized by tzset(). */
//此处省略一堆 server.XXX 。
server.client_max_querybuf_len = PROTO_MAX_QUERYBUF_LEN;
//此处省略一堆 server.XXX 。
server.aof_state = AOF_OFF;
//此处省略一堆 server.XXX 。
server.notify_keyspace_events = 0;
server.blocked_clients = 0;
memset(server.blocked_clients_by_type,0,
sizeof(server.blocked_clients_by_type));
server.shutdown_asap = 0;
server.cluster_configfile = zstrdup(CONFIG_DEFAULT_CLUSTER_CONFIG_FILE);
server.cluster_module_flags = CLUSTER_MODULE_FLAG_NONE;
server.migrate_cached_sockets = dictCreate(&migrateCacheDictType,NULL);
server.next_client_id = 1; /* Client IDs, start from 1 .*/
server.loading_process_events_interval_bytes = (1024*1024*2);
server.lruclock = getLRUClock();
resetServerSaveParams(); //声明是找到了,实现是找不到。。。莫非是在server.h头文件里声明了,然后不知道在哪个包了这个头文件的地方去实现?
appendServerSaveParams(60*60,1); /* save after 1 hour and 1 change */
appendServerSaveParams(300,100); /* save after 5 minutes and 100 changes */
appendServerSaveParams(60,10000); /* save after 1 minute and 10000 changes */
/* Replication related */
server.masterauth = NULL;
server.masterhost = NULL;
server.masterport = 6379;
server.master = NULL;
server.cached_master = NULL;
server.master_initial_offset = -1;
server.repl_state = REPL_STATE_NONE;
server.repl_transfer_tmpfile = NULL;
server.repl_transfer_fd = -1;
server.repl_transfer_s = NULL;
server.repl_syncio_timeout = CONFIG_REPL_SYNCIO_TIMEOUT;
server.repl_down_since = 0; /* Never connected, repl is down since EVER. */
server.master_repl_offset = 0;
/* Replication partial resync backlog */
server.repl_backlog = NULL;
server.repl_backlog_histlen = 0;
server.repl_backlog_idx = 0;
server.repl_backlog_off = 0;
server.repl_no_slaves_since = time(NULL);
/* Client output buffer limits */
for (j = 0; j < CLIENT_TYPE_OBUF_COUNT; j++)
server.client_obuf_limits[j] = clientBufferLimitsDefaults[j];
/* Command table -- we initiialize it here as it is part of the
* initial configuration, since command names may be changed via
* redis.conf using the rename-command directive. */
server.commands = dictCreate(&commandTableDictType,NULL);
server.orig_commands = dictCreate(&commandTableDictType,NULL);
populateCommandTable();
server.delCommand = lookupCommandByCString("del");
server.multiCommand = lookupCommandByCString("multi");
server.lpushCommand = lookupCommandByCString("lpush");
server.lpopCommand = lookupCommandByCString("lpop");
server.rpopCommand = lookupCommandByCString("rpop");
server.zpopminCommand = lookupCommandByCString("zpopmin");
server.zpopmaxCommand = lookupCommandByCString("zpopmax");
server.sremCommand = lookupCommandByCString("srem");
server.execCommand = lookupCommandByCString("exec");
server.expireCommand = lookupCommandByCString("expire");
server.pexpireCommand = lookupCommandByCString("pexpire");
server.xclaimCommand = lookupCommandByCString("xclaim");
server.xgroupCommand = lookupCommandByCString("xgroup");
server.rpoplpushCommand = lookupCommandByCString("rpoplpush");
/* Debugging */
server.assert_failed = "<no assertion failed>";
server.assert_file = "<no file>";
server.assert_line = 0;
server.bug_report_start = 0;
server.watchdog_period = 0;
/* By default we want scripts to be always replicated by effects
* (single commands executed by the script), and not by sending the
* script to the slave / AOF. This is the new way starting from
* Redis 5. However it is possible to revert it via redis.conf. */
server.lua_always_replicate_commands = 1;
initConfigValues(); //牵扯过长,我下一篇写config的时候再写
}
释义: server是什么
server.c 第72行
struct redisServer server; /* Server global state */
那么这个redisServer 又是什么?
贴进来就2W字了,有需要的下边评论或私信我吧。
或者:
提取码:bzxv
其他函数牵扯过长,待后面的篇章慢慢捋清楚
哎,好水啊,后面几个init还找不到在哪里实现