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社区首页 >专栏 >Android TV开发:实现3D仿Gallery效果的实例代码

Android TV开发:实现3D仿Gallery效果的实例代码

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砸漏
发布2020-11-05 14:56:07
7260
发布2020-11-05 14:56:07
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文章被收录于专栏:恩蓝脚本

本文讲述了Android TV开发:实现3D仿Gallery效果的实例代码。分享给大家供大家参考,具体如下:

1.实现效果

滚动翻页+ 页面点击+页码指示器+焦点控制

2.实现这个效果之前必须要了解

Android高级图片滚动控件实现3D版图片轮播器这篇文章,我是基于他的代码进行修改的,主要为了移植到电视上做了按键事件和焦点控制。

3.具体代码:

代码语言:javascript
复制
public class Image3DSwitchView extends LinearLayout { 
private int currentPage =0;//定义当前第几页 
/** 
* 图片左右两边的空白间距 
*/ 
public static final int IMAGE_PADDING = 5; 
private static final int TOUCH_STATE_REST = 0; 
private static final int TOUCH_STATE_SCROLLING = 1; 
/** 
* 滚动到下一张图片的速度 
*/ 
private static final int SNAP_VELOCITY = 600; 
/** 
* 表示滚动到下一张图片这个动作 
*/ 
private static final int SCROLL_NEXT = 0; 
/** 
* 表示滚动到上一张图片这个动作 
*/ 
private static final int SCROLL_PREVIOUS = 1; 
/** 
* 表示滚动回原图片这个动作 
*/ 
private static final int SCROLL_BACK = 2; 
private static Handler handler = new Handler(); 
/** 
* 控件宽度 
*/ 
public static int mWidth; 
private VelocityTracker mVelocityTracker;//主要用跟踪触摸屏事件(flinging事件和其他gestures手势事件)的速率 
private Scroller mScroller; 
/** 
* 图片滚动监听器,当图片发生滚动时回调这个接口 
*/ 
private OnImageSwitchListener mListener; 
/** 
* 记录当前的触摸状态 
*/ 
private int mTouchState = TOUCH_STATE_REST; 
/** 
* 记录被判定为滚动运动的最小滚动值 
*/ 
private int mTouchSlop; 
/** 
* 记录控件高度 
*/ 
private int mHeight; 
/** 
* 记录每张图片的宽度 
*/ 
private int mImageWidth; 
/** 
* 记录图片的总数量 
*/ 
private int mCount; 
/** 
* 记录当前显示图片的坐标 
*/ 
private int mCurrentImage; 
/** 
* 记录上次触摸的横坐标值 
*/ 
private float mLastMotionX; 
/** 
* 是否强制重新布局 
*/ 
private boolean forceToRelayout; 
private int[] mItems; 
public Image3DSwitchView(Context context, AttributeSet attrs) { 
super(context, attrs); 
mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop(); 
mScroller = new Scroller(context); 
//设置可以获得焦点 
setFocusable(true); 
} 
@Override 
protected void onLayout(boolean changed, int l, int t, int r, int b) { 
if (changed || forceToRelayout) { 
mCount = getChildCount(); 
// 图片数量必须大于5,不然无法正常显示 
if (mCount < 5) { 
return; 
} 
mWidth = getMeasuredWidth(); 
mHeight = getMeasuredHeight(); 
// 每张图片的宽度设定为控件宽度的百分之六十 
mImageWidth = (int) (mWidth * 0.6); 
if (mCurrentImage  = 0 && mCurrentImage < mCount) { 
mScroller.abortAnimation(); 
setScrollX(0); 
int left = -mImageWidth * 2 + (mWidth - mImageWidth) / 2; 
// 分别获取每个位置上应该显示的图片下标 
int[] items = {getIndexForItem(1), getIndexForItem(2), 
getIndexForItem(3), getIndexForItem(4), 
getIndexForItem(5)}; 
mItems = items; 
// 通过循环为每张图片设定位置 
for (int i = 0; i < items.length; i++) { 
Image3DView childView = (Image3DView) getChildAt(items[i]); 
childView.layout(left + IMAGE_PADDING, 0, left 
+ mImageWidth - IMAGE_PADDING, mHeight); 
childView.initImageViewBitmap(); 
left = left + mImageWidth; 
} 
refreshImageShowing(); 
} 
forceToRelayout = false; 
} 
} 
public interface OnFocusListener{ 
void onFocus(); 
void setValue(String value); 
} 
private OnFocusListener onFocusListener; 
public void setonFocusListener(OnFocusListener onFocusListener){ 
this.onFocusListener = onFocusListener; 
} 
@Override 
public boolean dispatchKeyEvent(KeyEvent event) { 
if (event.getAction() == KeyEvent.ACTION_DOWN){ 
switch (event.getKeyCode()){ 
//按下键 响应回调 
case KeyEvent.KEYCODE_DPAD_DOWN: 
if (onFocusListener != null){onFocusListener.onFocus();} 
break; 
//按确定键 
case KeyEvent.KEYCODE_DPAD_CENTER: 
Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show(); 
break; 
//右键 
case KeyEvent.KEYCODE_DPAD_RIGHT: 
scrollToNext(); 
if (onFocusListener !=null){ 
onFocusListener.setValue((currentPage%7+1)+""); 
} 
break; 
//左键 
case KeyEvent.KEYCODE_DPAD_LEFT: 
scrollToPrevious(); 
if (onFocusListener !=null){ 
onFocusListener.setValue((currentPage%7+1)+""); 
} 
break; 
} 
} 
return true; 
} 
@Override 
public boolean onTouchEvent(MotionEvent event) { 
if (mScroller.isFinished()) { 
if (mVelocityTracker == null) { 
mVelocityTracker = VelocityTracker.obtain(); 
} 
mVelocityTracker.addMovement(event); 
int action = event.getAction(); 
float x = event.getX(); 
switch (action) { 
case MotionEvent.ACTION_DOWN: 
// 记录按下时的横坐标 
mLastMotionX = x; 
break; 
case MotionEvent.ACTION_MOVE: 
int disX = (int) (mLastMotionX - x); 
mLastMotionX = x; 
scrollBy(disX, 0); 
// 当发生移动时刷新图片的显示状态 
refreshImageShowing(); 
break; 
case MotionEvent.ACTION_UP: 
mVelocityTracker.computeCurrentVelocity(1000); 
int velocityX = (int) mVelocityTracker.getXVelocity(); 
if (shouldScrollToNext(velocityX)) { 
// 滚动到下一张图 
scrollToNext(); 
} else if (shouldScrollToPrevious(velocityX)) { 
// 滚动到上一张图 
scrollToPrevious(); 
} else { 
// 滚动回当前图片 
scrollBack(); 
} 
if (mVelocityTracker != null) { 
mVelocityTracker.recycle(); 
mVelocityTracker = null; 
} 
break; 
} 
} 
return true; 
} 
/** 
* 根据当前的触摸状态来决定是否屏蔽子控件的交互能力。 
*/ 
@Override 
public boolean onInterceptTouchEvent(MotionEvent ev) { 
int action = ev.getAction(); 
if ((action == MotionEvent.ACTION_MOVE) 
&& (mTouchState != TOUCH_STATE_REST)) { 
return true; 
} 
float x = ev.getX(); 
switch (action) { 
case MotionEvent.ACTION_DOWN: 
mLastMotionX = x; 
mTouchState = TOUCH_STATE_REST; 
break; 
case MotionEvent.ACTION_MOVE: 
int xDiff = (int) Math.abs(mLastMotionX - x); 
if (xDiff   mTouchSlop) { 
mTouchState = TOUCH_STATE_SCROLLING; 
} 
break; 
case MotionEvent.ACTION_UP: 
default: 
mTouchState = TOUCH_STATE_REST; 
break; 
} 
return mTouchState != TOUCH_STATE_REST; 
} 
@Override 
public void computeScroll() { 
if (mScroller.computeScrollOffset()) { 
scrollTo(mScroller.getCurrX(), mScroller.getCurrY()); 
refreshImageShowing(); 
postInvalidate(); 
} 
} 
/** 
* 设置图片滚动的监听器,每当有图片滚动时会回调此接口。 
* 
* @param listener 图片滚动监听器 
*/ 
public void setOnImageSwitchListener(OnImageSwitchListener listener) { 
mListener = listener; 
} 
/** 
* 设置当前显示图片的下标,注意如果该值小于零或大于等于图片的总数量,图片则无法正常显示。 
* 
* @param currentImage 图片的下标 
*/ 
public void setCurrentImage(int currentImage) { 
mCurrentImage = currentImage; 
requestLayout(); 
} 
/** 
* 滚动到下一张图片。 
*/ 
public void scrollToNext() { 
if (mScroller.isFinished()) { 
currentPage++; 
int disX = mImageWidth - getScrollX(); 
checkImageSwitchBorder(SCROLL_NEXT); 
if (mListener != null) { 
mListener.onImageSwitch(mCurrentImage); 
} 
beginScroll(getScrollX(), 0, disX, 0, SCROLL_NEXT); 
} 
} 
/** 
* 滚动到上一张图片。 
*/ 
public void scrollToPrevious() { 
if (mScroller.isFinished()) { 
if (currentPage ==0){ 
currentPage = 7; 
}else 
currentPage--; 
int disX = -mImageWidth - getScrollX(); 
checkImageSwitchBorder(SCROLL_PREVIOUS); 
if (mListener != null) { 
mListener.onImageSwitch(mCurrentImage); 
} 
beginScroll(getScrollX(), 0, disX, 0, SCROLL_PREVIOUS); 
} 
} 
/** 
* 滚动回原图片。 
*/ 
public void scrollBack() { 
if (mScroller.isFinished()) { 
beginScroll(getScrollX(), 0, -getScrollX(), 0, SCROLL_BACK); 
} 
} 
/** 
* 回收所有图片对象,释放内存。 
*/ 
public void clear() { 
for (int i = 0; i < mCount; i++) { 
Image3DView childView = (Image3DView) getChildAt(i); 
childView.recycleBitmap(); 
} 
} 
/** 
* 让控件中的所有图片开始滚动。 
*/ 
private void beginScroll(int startX, int startY, int dx, int dy, 
final int action) { 
int duration = (int) (700f / mImageWidth * Math.abs(dx)); 
mScroller.startScroll(startX, startY, dx, dy, duration); 
invalidate(); 
handler.postDelayed(new Runnable() { 
@Override 
public void run() { 
if (action == SCROLL_NEXT || action == SCROLL_PREVIOUS) { 
forceToRelayout = true; 
requestLayout(); 
} 
} 
}, duration); 
} 
/** 
* 根据当前图片的下标和传入的item参数,来判断item位置上应该显示哪张图片。 
* 
* @param item 取值范围是1-5 
* @return 对应item位置上应该显示哪张图片。 
*/ 
private int getIndexForItem(int item) { 
int index = -1; 
index = mCurrentImage + item - 3; 
while (index < 0) { 
index = index + mCount; 
} 
while (index   mCount - 1) { 
index = index - mCount; 
} 
return index; 
} 
/** 
* 刷新所有图片的显示状态,包括当前的旋转角度。 
*/ 
private void refreshImageShowing() { 
for (int i = 0; i < mItems.length; i++) { 
Image3DView childView = (Image3DView) getChildAt(mItems[i]); 
childView.setRotateData(i, getScrollX()); 
childView.invalidate(); 
} 
} 
/** 
* 检查图片的边界,防止图片的下标超出规定范围。 
*/ 
private void checkImageSwitchBorder(int action) { 
if (action == SCROLL_NEXT && ++mCurrentImage  = mCount) { 
mCurrentImage = 0; 
} else if (action == SCROLL_PREVIOUS && --mCurrentImage < 0) { 
mCurrentImage = mCount - 1; 
} 
} 
/** 
* 判断是否应该滚动到下一张图片。 
*/ 
private boolean shouldScrollToNext(int velocityX) { 
return velocityX < -SNAP_VELOCITY || getScrollX()   mImageWidth / 2; 
} 
/** 
* 判断是否应该滚动到上一张图片。 
*/ 
private boolean shouldScrollToPrevious(int velocityX) { 
return velocityX   SNAP_VELOCITY || getScrollX() < -mImageWidth / 2; 
} 
/** 
* 图片滚动的监听器 
*/ 
public interface OnImageSwitchListener { 
/** 
* 当图片滚动时会回调此方法 
* 
* @param currentImage 当前图片的坐标 
*/ 
void onImageSwitch(int currentImage); 
} 
} 
代码语言:javascript
复制
public class Image3DView extends ImageView { 
/** 
* 旋转角度的基准值 
*/ 
private static final float BASE_DEGREE = 50f; 
/** 
* 旋转深度的基准值 
*/ 
private static final float BASE_DEEP = 150f; 
private Camera mCamera; 
private Matrix mMaxtrix; 
private Bitmap mBitmap; 
/** 
* 当前图片对应的下标 
*/ 
private int mIndex; 
/** 
* 在前图片在X轴方向滚动的距离 
*/ 
private int mScrollX; 
/** 
* Image3DSwitchView控件的宽度 
*/ 
private int mLayoutWidth; 
/** 
* 当前图片的宽度 
*/ 
private int mWidth; 
/** 
* 当前旋转的角度 
*/ 
private float mRotateDegree; 
/** 
* 旋转的中心点 
*/ 
private float mDx; 
/** 
* 旋转的深度 
*/ 
private float mDeep; 
public Image3DView(Context context, AttributeSet attrs) { 
super(context, attrs); 
mCamera = new Camera(); 
mMaxtrix = new Matrix(); 
//设置可获焦 & 可点击 
setFocusable(true); 
setClickable(true); 
} 
/** 
* 初始化Image3DView所需要的信息,包括图片宽度,截取背景图等。 
*/ 
public void initImageViewBitmap() { 
if (mBitmap == null) { 
//我们要获取cache首先要通过setDrawingCacheEnable方法开启cache,然后再调用getDrawingCache方法就可以获得view的cache图片了。 
setDrawingCacheEnabled(true); 
buildDrawingCache(); 
mBitmap = getDrawingCache(); 
} 
mLayoutWidth = Image3DSwitchView.mWidth; 
mWidth = getWidth() + Image3DSwitchView.IMAGE_PADDING * 2; 
} 
/** 
* 设置旋转角度。 
* 
* @param index 当前图片的下标 
* @param scrollX 当前图片在X轴方向滚动的距离 
*/ 
public void setRotateData(int index, int scrollX) { 
mIndex = index; 
mScrollX = scrollX; 
} 
/** 
* 回收当前的Bitmap对象,以释放内存。 
*/ 
public void recycleBitmap() { 
if (mBitmap != null && !mBitmap.isRecycled()) { 
mBitmap.recycle(); 
} 
} 
@Override 
public void setImageResource(int resId) { 
super.setImageResource(resId); 
mBitmap = null; 
initImageViewBitmap(); 
} 
@Override 
public void setImageBitmap(Bitmap bm) { 
super.setImageBitmap(bm); 
mBitmap = null; 
initImageViewBitmap(); 
} 
@Override 
public void setImageDrawable(Drawable drawable) { 
super.setImageDrawable(drawable); 
mBitmap = null; 
initImageViewBitmap(); 
} 
@Override 
public void setImageURI(Uri uri) { 
super.setImageURI(uri); 
mBitmap = null; 
initImageViewBitmap(); 
} 
@Override 
protected void onDraw(Canvas canvas) { 
if (mBitmap == null) { 
// 如果Bitmap对象还不存在,先使用父类的onDraw方法进行绘制 
super.onDraw(canvas); 
} else { 
if (isImageVisible()) { 
// 绘图时需要注意,只有当图片可见的时候才进行绘制,这样可以节省运算效率 
computeRotateData(); 
mCamera.save(); 
mCamera.translate(0.0f, 0.0f, mDeep); 
mCamera.rotateY(mRotateDegree); 
mCamera.getMatrix(mMaxtrix); 
mCamera.restore(); 
mMaxtrix.preTranslate(-mDx, -getHeight() / 2); 
mMaxtrix.postTranslate(mDx, getHeight() / 2); 
canvas.drawBitmap(mBitmap, mMaxtrix, null); 
} 
} 
} 
/** 
* 在这里计算所有旋转所需要的数据。 
*/ 
private void computeRotateData() { 
float degreePerPix = BASE_DEGREE / mWidth; 
float deepPerPix = BASE_DEEP / ((mLayoutWidth - mWidth) / 2); 
switch (mIndex) { 
case 0: 
mDx = mWidth; 
mRotateDegree = 360f - (2 * mWidth + mScrollX) * degreePerPix; 
if (mScrollX < -mWidth) { 
mDeep = 0; 
} else { 
mDeep = (mWidth + mScrollX) * deepPerPix; 
} 
break; 
case 1: 
if (mScrollX   0) { 
mDx = mWidth; 
mRotateDegree = (360f - BASE_DEGREE) - mScrollX * degreePerPix; 
mDeep = mScrollX * deepPerPix; 
} else { 
if (mScrollX < -mWidth) { 
mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
mRotateDegree = (-mScrollX - mWidth) * degreePerPix; 
} else { 
mDx = mWidth; 
mRotateDegree = 360f - (mWidth + mScrollX) * degreePerPix; 
} 
mDeep = 0; 
} 
break; 
case 2: 
if (mScrollX   0) { 
mDx = mWidth; 
mRotateDegree = 360f - mScrollX * degreePerPix; 
mDeep = 0; 
if (mScrollX   mWidth) { 
mDeep = (mScrollX - mWidth) * deepPerPix; 
} 
} else { 
mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
mRotateDegree = -mScrollX * degreePerPix; 
mDeep = 0; 
if (mScrollX < -mWidth) { 
mDeep = -(mWidth + mScrollX) * deepPerPix; 
} 
} 
break; 
case 3: 
if (mScrollX < 0) { 
mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
mRotateDegree = BASE_DEGREE - mScrollX * degreePerPix; 
mDeep = -mScrollX * deepPerPix; 
} else { 
if (mScrollX   mWidth) { 
mDx = mWidth; 
mRotateDegree = 360f - (mScrollX - mWidth) * degreePerPix; 
} else { 
mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
mRotateDegree = BASE_DEGREE - mScrollX * degreePerPix; 
} 
mDeep = 0; 
} 
break; 
case 4: 
mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
mRotateDegree = (2 * mWidth - mScrollX) * degreePerPix; 
if (mScrollX   mWidth) { 
mDeep = 0; 
} else { 
mDeep = (mWidth - mScrollX) * deepPerPix; 
} 
break; 
} 
} 
/** 
* 判断当前图片是否可见。 
* 
* @return 当前图片可见返回true,不可见返回false。 
*/ 
private boolean isImageVisible() { 
boolean isVisible = false; 
switch (mIndex) { 
case 0: 
if (mScrollX < (mLayoutWidth - mWidth) / 2 - mWidth) { 
isVisible = true; 
} else { 
isVisible = false; 
} 
break; 
case 1: 
if (mScrollX   (mLayoutWidth - mWidth) / 2) { 
isVisible = false; 
} else { 
isVisible = true; 
} 
break; 
case 2: 
if (mScrollX   mLayoutWidth / 2 + mWidth / 2 
|| mScrollX < -mLayoutWidth / 2 - mWidth / 2) { 
isVisible = false; 
} else { 
isVisible = true; 
} 
break; 
case 3: 
if (mScrollX < -(mLayoutWidth - mWidth) / 2) { 
isVisible = false; 
} else { 
isVisible = true; 
} 
break; 
case 4: 
if (mScrollX   mWidth - (mLayoutWidth - mWidth) / 2) { 
isVisible = true; 
} else { 
isVisible = false; 
} 
break; 
} 
return isVisible; 
} 
} 
代码语言:javascript
复制
public class MainActivity extends AppCompatActivity { 
private Button btn; 
private Image3DSwitchView image3DSwitchView; 
@Override 
protected void onCreate(Bundle savedInstanceState) { 
super.onCreate(savedInstanceState); 
setContentView(R.layout.activity_main); 
btn = (Button) findViewById(R.id.btn); 
image3DSwitchView = (Image3DSwitchView) findViewById(R.id.image_switch_view); 
btn.setOnKeyListener(new View.OnKeyListener() { 
@Override 
public boolean onKey(View v, int keyCode, KeyEvent event) { 
if (keyCode == KeyEvent.KEYCODE_DPAD_UP && event.getAction()== KeyEvent.ACTION_DOWN) 
image3DSwitchView.requestFocus(); 
return true; 
} 
}); 
//设置监听,并实现接口 
image3DSwitchView.setonFocusListener(new Image3DSwitchView.OnFocusListener() { 
@Override 
public void onFocus() { 
btn.requestFocus(); 
} 
@Override 
public void setValue(String value) { 
btn.setText(value+"/7"); 
} 
}); 
} 
} 
代码语言:javascript
复制
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 
android:layout_width="match_parent" 
android:layout_height="match_parent" 
android:background="#000000"  
<com.example.rotate3d.Image3DSwitchView 
android:layout_marginTop="100dp" 
android:id="@+id/image_switch_view" 
android:layout_width="wrap_content" 
android:layout_height="470dp"   
<com.example.rotate3d.Image3DView 
android:id="@+id/image1" 
android:focusable="true" 
android:focusableInTouchMode="true" 
android:clickable="true" 
android:layout_width="match_parent" 
android:layout_height="match_parent" 
android:scaleType="fitXY" 
android:src="@drawable/image1" /  
<com.example.rotate3d.Image3DView 
android:id="@+id/image2" 
android:layout_width="match_parent" 
android:layout_height="match_parent" 
android:scaleType="fitXY" 
android:src="@drawable/image2" /  
<com.example.rotate3d.Image3DView 
android:id="@+id/image3" 
android:layout_width="match_parent" 
android:layout_height="match_parent" 
android:scaleType="fitXY" 
android:src="@drawable/image3" /  
<com.example.rotate3d.Image3DView 
android:id="@+id/image4" 
android:layout_width="match_parent" 
android:layout_height="match_parent" 
android:scaleType="fitXY" 
android:src="@drawable/image4" /  
<com.example.rotate3d.Image3DView 
android:id="@+id/image5" 
android:layout_width="match_parent" 
android:layout_height="match_parent" 
android:scaleType="fitXY" 
android:src="@drawable/image5" /  
<com.example.rotate3d.Image3DView 
android:id="@+id/image6" 
android:layout_width="match_parent" 
android:layout_height="match_parent" 
android:scaleType="fitXY" 
android:src="@drawable/image6" /  
<com.example.rotate3d.Image3DView 
android:id="@+id/image7" 
android:layout_width="match_parent" 
android:layout_height="match_parent" 
android:scaleType="fitXY" 
android:src="@drawable/image7" /  
</com.example.rotate3d.Image3DSwitchView  
<Button 
android:id="@+id/btn" 
android:text="1/7" 
android:textSize="32dp" 
android:textColor="#ffffff" 
android:layout_below="@+id/image_switch_view" 
android:background="@drawable/button_style" 
android:layout_width="match_parent" 
android:layout_height="100dp" /  
</RelativeLayout  

4.自己的成长点:

①响应遥控器按键事件:重写Image3DSwitchView类的dispatchKeyEvent()函数

代码语言:javascript
复制
@Override 
public boolean dispatchKeyEvent(KeyEvent event) { 
if (event.getAction() == KeyEvent.ACTION_DOWN){ 
switch (event.getKeyCode()){ 
//按下键 响应回调 
case KeyEvent.KEYCODE_DPAD_DOWN: 
if (onFocusListener != null){onFocusListener.onFocus();} 
break; 
//按确定键 
case KeyEvent.KEYCODE_DPAD_CENTER: 
Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show(); 
break; 
//右键 
case KeyEvent.KEYCODE_DPAD_RIGHT: 
scrollToNext(); 
if (onFocusListener !=null){ 
onFocusListener.setValue((currentPage%7+1)+""); 
} 
break; 
//左键 
case KeyEvent.KEYCODE_DPAD_LEFT: 
scrollToPrevious(); 
if (onFocusListener !=null){ 
onFocusListener.setValue((currentPage%7+1)+""); 
} 
break; 
} 
} 
return true; 
} 

注意:要能响应点击事件的前提必须是控件可以获得焦点,所以在构造函数中加上

代码语言:javascript
复制
setFocusable(true); 

②回调机制:类似Android TV开发:使用RecycleView实现横向的Listview并响应点击事件的代码的原理。 越来越发现回调技术的好用:轻松通过接口函数里面的参数把动态变化的变量传递到mainActivity

代码语言:javascript
复制
public interface OnFocusListener{ 
void onFocus();//处理焦点 
void setValue(String value);//处理当前页码 
} 
private OnFocusListener onFocusListener; 
public void setonFocusListener(OnFocusListener onFocusListener){ 
this.onFocusListener = onFocusListener; 
www.zalou.cn/article/140153.htm} 
@Override 
public boolean dispatchKeyEvent(KeyEvent event) { 
if (event.getAction() == KeyEvent.ACTION_DOWN){ 
switch (event.getKeyCode()){ 
//按下键 响应回调 
case KeyEvent.KEYCODE_DPAD_DOWN: 
if (onFocusListener != null){onFocusListener.onFocus();} 
break; 
//按确定键 
case KeyEvent.KEYCODE_DPAD_CENTER: 
Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show(); 
break; 
//右键 
case KeyEvent.KEYCODE_DPAD_RIGHT: 
scrollToNext(); 
if (onFocusListener !=null){ 
onFocusListener.setValue((currentPage%7+1)+""); 
} 
break; 
//左键 
case KeyEvent.KEYCODE_DPAD_LEFT: 
scrollToPrevious(); 
if (onFocusListener !=null){ 
onFocusListener.setValue((currentPage%7+1)+""); 
} 
break; 
} 
} 
return true; 
} 

在acitivity中调用

代码语言:javascript
复制
image3DSwitchView.setonFocusListener(new Image3DSwitchView.OnFocusListener() { 
@Override 
public void onFocus() { 
btn.requestFocus();//让Image3DSwitchView控件下的按钮获得焦点 
} 
@Override 
public void setValue(String value) { 
btn.setText(value+"/7");//给按钮设置 第几页/共几页 
} 
}); 

5.源码+apk下载地址

以上就是本文的全部内容,希望对大家的学习有所帮助。

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原始发表:2020-09-11 ,如有侵权请联系 cloudcommunity@tencent.com 删除

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