前往小程序,Get更优阅读体验!
立即前往
首页
学习
活动
专区
工具
TVP
发布
社区首页 >专栏 >vue 开发中遇到的功能模块

vue 开发中遇到的功能模块

作者头像
用户7043603
发布2022-02-25 09:16:16
4200
发布2022-02-25 09:16:16
举报
文章被收录于专栏:用户7043603的专栏

1. 后端post接口以流的方式返回excel数据,前端下载成excel文件

  1. axios 接口传参 否则乱码:responseType: 'arraybuffer',
代码语言:javascript
复制
// 结果是blob流,将流导出excel
export function outExcel() {
  return request({
    url: '/api/logistics/ucu/exportExcel',
    method: 'post',
    responseType: 'arraybuffer',
  })
}
  1. 安装依赖 cnpm install js-file-download --save
  2. 组件中使用
代码语言:javascript
复制
downloadExcel() {
      const loading = this.$loading({
        lock: true,
        text: '下载中请等待...',
        spinner: 'el-icon-loading',
        background: 'rgba(0, 0, 0, 0.7)',
      })
      api.outExcel().then(res => {
        if (res) {
          loading.close()
          this.$message.success('导出成功')
          fileDownload(res, '您需要的xls文件.xls')
        }
      })
    },

2. 后端将图片以base64格式传递,前端接收base64码后渲染页面

在模板中

代码语言:javascript
复制
<img :src="'data:image/png;base64,' + imgBase64" />

在组件中

代码语言:javascript
复制
export default {
  name: "App",
  data() {
    return {
      imgBase64: "接收的base64码"
    };
  }
};

3. vue 将页面内容转化成图片,并下载(只适合PC端)

参考:https://www.jianshu.com/p/0cc51943147d

  1. 安装依赖 cnpm i html2canvas -S
  2. 在组件中
代码语言:javascript
复制
<template>
  <div class="main" id="app">
    <div id="screenViewBox">
      <div class="drawContent">
      <div class="title">资金划转成功!</div>
      <div class="content">
        <div class="row">
          <div class="rowLeft">业务类型</div>
          <div class="rowRight">个人资金监管-转账</div>
        </div>
        <div class="row">
          <div class="rowLeft">买方姓名</div>
          <div class="rowRight">张三</div>
        </div>
        <div class="row">
          <div class="rowLeft">卖方姓名</div>
          <div class="rowRight">李四</div>
        </div>
        <div class="row">
          <div class="rowLeft">转出账号</div>
          <div class="rowRight">623188888888123</div>
        </div>
        <div class="row">
          <div class="rowLeft">转出户名</div>
          <div class="rowRight">张三</div>
        </div>
        <div class="row">
          <div class="rowLeft">转入户名</div>
          <div class="rowRight">李四</div>
        </div>
        <div class="row">
          <div class="rowLeft">转入卡号</div>
          <div class="rowRight">623188888888778</div>
        </div>
        <div class="row">
          <div class="rowLeft">转出金额</div>
          <div class="rowRight">20,000元</div>
        </div>
        <div class="row">
          <div class="rowLeft">大写金额</div>
          <div class="rowRight">贰万元整</div>
        </div>
      </div>
      <div class="seal">
        <img src="./assets/image/seal.png" alt="" />
      </div>
    </div>
    </div>
    <div class="btn" @click="savePoster()">
      下载
    </div>
  </div>
</template>

<script>
import Canvas2Image from "@/utils/canvas2Image.js";
import html2canvas from "html2canvas";
export default {
  data() {
    return {};
  },
  methods: {},
  mounted() {

  },
  methods: {
    savePoster() {
      let that = this;
      //打开loading
      //生成图片之前,需先将整体的滚动条隐藏掉,否则生成出来的照片会偏移
      document.getElementById("app").style.overflowY = "hidden";
      //两个参数:所需要截图的元素id,截图后要执行的函数, canvas为截图后返回的最后一个canvas
      var shareContent = document.getElementById("screenViewBox");
      var width = shareContent.offsetWidth;
      var height = shareContent.offsetHeight;
      var canvas = document.createElement("canvas");
      var scale = 5; //这里为了下载出更清晰的图片,值越大越清晰

      canvas.width = width * scale;
      canvas.height = height * scale;
      canvas.getContext("2d").scale(scale, scale);

      var opts = {
        scale: 1, //不管上面的scale是多少倍,这里只能取1,否则会显示不完全
        canvas: canvas,
        logging: true,
        width: width,
        height: height
      };
      let downloadName = "下载的图片名称";
      html2canvas(shareContent, opts).then(function(canvas) {
        //这个方式是直接将canvas保存为图片的,具体参数可自行查看源码
        var img = Canvas2Image.saveAsImage(
          canvas,
          canvas.width,
          canvas.height,
          "PNG",
          downloadName
        );
        //这个方式只是提供展示图片的功能,暂时没有用到
        var img = Canvas2Image.convertToPNG(canvas, canvas.width, canvas.height,'PNG');
         document.body.appendChild(img);

        //生成图片之前,需先将整体的滚动恢复为之前的状态
        document.getElementById("app").style.overflowY = "scroll";
      });
    }
  }
};
</script>
<style lang="less">
body {
  background: rgb(245, 245, 249);
  padding: 0;
  margin: 0;
}
.canvas {
  background: #fff;
  height: 400px;
  width: 90%;
  margin: 20px 0 0 5%;
}
.drawContent {
  position: relative;
  width: 90%;
  background: #fff;
  margin: 30px 0 0 5%;
  padding: 20px 20px 20px 40px;
  box-sizing: border-box;
  .title {
    font-size: 16px;
    color: #333333;
    letter-spacing: 0;
    text-align: center;
    font-weight: 500;
  }
  .content {
    padding: 30px 0 0 0;
    .row {
      display: flex;
      line-height: 150%;
      .rowLeft {
        font-size: 12px;
        color: #999999;
        font-weight: 400;
        width: 40%;
      }
      .rowRight {
        font-size: 12px;
        color: #000000;
        font-weight: 400;
      }
    }
  }
  .seal {
    position: absolute;
    right: 30px;
    bottom: 40px;
    width: 104px;
    height: 66px;
    z-index: 100;
    img {
      width: 104px;
      height: 66px;
    }
  }
}
.btn {
  margin: 40px 0 0 5%;
  width: 90%;
  background: #5A98F8;
  text-align: center;
  height: 50px;
  line-height: 50px;
  color: #fff;
  border-radius: 6px;
}
</style>
  1. 在src/utils/canvas2Image.js中
代码语言:javascript
复制
/**
 * covert canvas to image
 * and save the image file
 */
 const Canvas2Image = (function () {
  // check if support sth.
  const $support = (function () {
      const canvas = document.createElement("canvas"),
          ctx = canvas.getContext("2d");

      return {
          canvas: !!ctx,
          imageData: !!ctx.getImageData,
          dataURL: !!canvas.toDataURL,
          btoa: !!window.btoa,
      };
  })();

  const downloadMime = "image/octet-stream";

  function scaleCanvas(canvas, width, height) {
      const w = canvas.width,
          h = canvas.height;
      if (width === undefined) {
          width = w;
      }
      if (height === undefined) {
          height = h;
      }

      let retCanvas = document.createElement("canvas");
      let retCtx = retCanvas.getContext("2d");
      retCanvas.width = width;
      retCanvas.height = height;
      retCtx.drawImage(canvas, 0, 0, w, h, 0, 0, width, height);
      // retCtx.drawImage(canvas, 0,0, w, h, 10, 10, width, height);
      return retCanvas;
  }

  function getDataURL(canvas, type, width, height) {
      canvas = scaleCanvas(canvas, width, height);
      return canvas.toDataURL(type);
  }

  // save file to local with file name and file type
  function saveFile(strData, fileType, fileName = "name") {
      // document.location.href = strData;
      let saveLink = document.createElement("a");
      // download file name
      saveLink.download = fileName + "." + fileType;
      // download file data
      saveLink.href = strData;
      // start download
      saveLink.click();
  }

  function genImage(strData) {
      let img = document.createElement("img");
      img.src = strData;
      return img;
  }

  function fixType(type) {
      type = type.toLowerCase().replace(/jpg/i, "jpeg");
      const r = type.match(/png|jpeg|bmp|gif/)[0];
      return "image/" + r;
  }

  function encodeData(data) {
      if (!window.btoa) {
          // eslint-disable-next-line no-throw-literal
          throw "btoa undefined";
      }
      let str = "";
      if (typeof data == "string") {
          str = data;
      } else {
          for (let i = 0; i < data.length; i++) {
              str += String.fromCharCode(data[i]);
          }
      }

      return btoa(str);
  }

  function getImageData(canvas) {
    const w = canvas.width,
        h = canvas.height;
    return canvas.getContext("2d").getImageData(50, 30, w, h);
}

  function makeURI(strData, type) {
      return "data:" + type + ";base64," + strData;
  }

  /**
   * create bitmap image
   * 按照规则生成图片响应头和响应体
   */
  const genBitmapImage = function (oData) {
      const biWidth = oData.width;
      const biHeight = oData.height;
      const biSizeImage = biWidth * biHeight * 3;
      const bfSize = biSizeImage + 54; // total header size = 54 bytes
      const BITMAPFILEHEADER = [
          // WORD bfType -- The file type signature; must be "BM"
          0x42,
          0x4d,
          // DWORD bfSize -- The size, in bytes, of the bitmap file
          bfSize & 0xff,
          (bfSize >> 8) & 0xff,
          (bfSize >> 16) & 0xff,
          (bfSize >> 24) & 0xff,
          // WORD bfReserved1 -- Reserved; must be zero
          0,
          0,
          // WORD bfReserved2 -- Reserved; must be zero
          0,
          0,
          // DWORD bfOffBits -- The offset, in bytes, from the beginning of the BITMAPFILEHEADER structure to the bitmap bits.
          54,
          0,
          0,
          0,
      ];

      const BITMAPINFOHEADER = [
          // DWORD biSize -- The number of bytes required by the structure
          40,
          0,
          0,
          0,
          // LONG biWidth -- The width of the bitmap, in pixels
          biWidth & 0xff,
          (biWidth >> 8) & 0xff,
          (biWidth >> 16) & 0xff,
          (biWidth >> 24) & 0xff,
          // LONG biHeight -- The height of the bitmap, in pixels
          biHeight & 0xff,
          (biHeight >> 8) & 0xff,
          (biHeight >> 16) & 0xff,
          (biHeight >> 24) & 0xff,
          1,
          0,
          24,
          0,
          0,
          0,
          0,
          0,
          biSizeImage & 0xff,
          (biSizeImage >> 8) & 0xff,
          (biSizeImage >> 16) & 0xff,
          (biSizeImage >> 24) & 0xff,
          // LONG biXPelsPerMeter, unused
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
      ];

      const iPadding = (4 - ((biWidth * 3) % 4)) % 4;

      const aImgData = oData.data;

      let strPixelData = "";
      const biWidth4 = biWidth << 2;
      let y = biHeight;
      const fromCharCode = String.fromCharCode;

      do {
          const iOffsetY = biWidth4 * (y - 1);
          let strPixelRow = "";
          for (let x = 0; x < biWidth; x++) {
              const iOffsetX = x << 2;
              strPixelRow +=
                  fromCharCode(aImgData[iOffsetY + iOffsetX + 2]) +
                  fromCharCode(aImgData[iOffsetY + iOffsetX + 1]) +
                  fromCharCode(aImgData[iOffsetY + iOffsetX]);
          }

          for (let c = 0; c < iPadding; c++) {
              strPixelRow += String.fromCharCode(0);
          }

          strPixelData += strPixelRow;
      } while (--y);

      return (
          encodeData(BITMAPFILEHEADER.concat(BITMAPINFOHEADER)) +
          encodeData(strPixelData)
      );
  };

  /**
   * saveAsImage
   * @param canvas canvasElement
   * @param width {String} image type
   * @param height {Number} [optional] png width
   * @param type {string} [optional] png height
   * @param fileName {String} image name
   */
  const saveAsImage = function (canvas, width, height, type, fileName) {
      // save file type
      const fileType = type;
      if ($support.canvas && $support.dataURL) {
          if (typeof canvas == "string") {
              canvas = document.getElementById(canvas);
          }
          if (type === undefined) {
              type = "png";
          }
          type = fixType(type);
          if (/bmp/.test(type)) {
              const data = getImageData(scaleCanvas(canvas, width, height));
              const strData = genBitmapImage(data);
              // use new parameter: fileType
              saveFile(makeURI(strData, downloadMime), fileType, fileName);
          } else {
              const strData = getDataURL(canvas, type, width, height);
              // use new parameter: fileType
              saveFile(strData.replace(type, downloadMime), fileType, fileName);
          }
      }
  };

  const convertToImage = function (canvas, width, height, type) {
      if ($support.canvas && $support.dataURL) {
          if (typeof canvas == "string") {
              canvas = document.getElementById(canvas);
          }
          if (type === undefined) {
              type = "png";
          }
          type = fixType(type);

          if (/bmp/.test(type)) {
              const data = getImageData(scaleCanvas(canvas, width, height));
              const strData = genBitmapImage(data);
              return genImage(makeURI(strData, "image/bmp"));
          } else {
              const strData = getDataURL(canvas, type, width, height);
              return genImage(strData);
          }
      }
  };

  return {
      saveAsImage: saveAsImage,
      saveAsPNG: function (canvas, width, height, fileName) {
          return saveAsImage(canvas, width, height, "png", fileName);
      },
      saveAsJPEG: function (canvas, width, height, fileName) {
          return saveAsImage(canvas, width, height, "jpeg", fileName);
      },
      saveAsGIF: function (canvas, width, height, fileName) {
          return saveAsImage(canvas, width, height, "gif", fileName);
      },
      saveAsBMP: function (canvas, width, height, fileName) {
          return saveAsImage(canvas, width, height, "bmp", fileName);
      },

      convertToImage: convertToImage,
      convertToPNG: function (canvas, width, height) {
          return convertToImage(canvas, width, height, "png");
      },
      convertToJPEG: function (canvas, width, height) {
          return convertToImage(canvas, width, height, "jpeg");
      },
      convertToGIF: function (canvas, width, height) {
          return convertToImage(canvas, width, height, "gif");
      },
      convertToBMP: function (canvas, width, height) {
          return convertToImage(canvas, width, height, "bmp");
      },
  };
})();

// Export function, used in npm
export default Canvas2Image;

本文系转载,前往查看

如有侵权,请联系 cloudcommunity@tencent.com 删除。

本文系转载前往查看

如有侵权,请联系 cloudcommunity@tencent.com 删除。

评论
登录后参与评论
0 条评论
热度
最新
推荐阅读
目录
  • 1. 后端post接口以流的方式返回excel数据,前端下载成excel文件
  • 2. 后端将图片以base64格式传递,前端接收base64码后渲染页面
  • 3. vue 将页面内容转化成图片,并下载(只适合PC端)
领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档