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社区首页 >问答首页 >Android绘制一条平坦的道路

Android绘制一条平坦的道路
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Stack Overflow用户
提问于 2018-06-04 02:49:12
回答 1查看 572关注 0票数 0

我有需要改进的代码。

这里是错误的地方:它有点慢和起伏,这意味着线条不流畅,绘图有点延迟。

代码语言:javascript
复制
public void touchStarted(Point point) {
    if (null == drawingModePath) {
        drawingModePath = new Path();
    }
    drawingModePath.moveTo(point.x, point.y);
}


public void touchMoved(Point point) {
    drawingModePath.lineTo(point.x, point.y);

    Bitmap bitmap = Bitmap.createBitmap((int) getWindowManager()
                .getDefaultDisplay().getWidth(), (int) getWindowManager()
                .getDefaultDisplay().getHeight(), Bitmap.Config.ARGB_8888);
    canvas = new Canvas(bitmap);
    mainDrawingView.setImageBitmap(bitmap);

    // Path

    paint = new Paint();
    paint.setStyle(Paint.Style.STROKE);
    paint.setColor(Color.WHITE);

    canvas.drawPath(drawingModePath, paint);
}

public void touchEnded(Point point) {
        touchMoved(point);
}

本质上,这段代码所做的就是根据touchStarted、touchMoved和touchEnded绘制路径。如果有人能帮我优化一下,我将不胜感激。如果我不在每次发生touchMoved时重新创建位图,那会怎么样呢?在这里不确定...不确定..。我使用UIBezierPath在iOS上执行这段代码,速度更快(也更流畅)。不管怎样,我来找你帮忙。感谢您的投入。

EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2018-06-04 11:20:15

你的一举一动都在重现一切。这将很大程度上影响绘图的性能。事件每8毫秒触发一次(或16毫秒我不确定),想象一下你每8毫秒重新实例化所有东西?这很难。

,所以它必须在实例化部分

代码语言:javascript
复制
Bitmap bitmap = Bitmap.createBitmap((int) getWindowManager()
            .getDefaultDisplay().getWidth(), (int) getWindowManager()
            .getDefaultDisplay().getHeight(), Bitmap.Config.ARGB_8888);
canvas = new Canvas(bitmap);
mainDrawingView.setImageBitmap(bitmap);


paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setColor(Color.WHITE);

无效视图应仅记录新路径并调用touchMoved() ()以使视图重绘自身,从而调用(**onDraw()**). 方法

代码语言:javascript
复制
public void touchMoved(Point point) {
    drawingModePath.lineTo(point.x, point.y);
    invalidate();
}

,然后实现 onDraw() 方法来进行绘图

下面是我如何在我的一个项目中做绘图界面:

代码语言:javascript
复制
public class SignatureView extends View {

    public SignatureView(Context context, @Nullable AttributeSet attrs) {
        super(context, attrs);
        // instantiating my paint object
        paint = new Paint(Paint.ANTI_ALIAS_FLAG);
        paint.setColor(Color.BLACK);
        paint.setStyle(Paint.Style.STROKE);
        paint.setStrokeWidth(5);
        path = new Path();
    }

    @Override
    protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld)
    {
        // this is where i initialize my canvas, because in constructor, the view is not completely instantiated yet, so getting the height and width there will result in null exception.
        bitmap = Bitmap.createBitmap(xNew, yNew, Bitmap.Config.ARGB_8888);
        background_canvas = new Canvas(bitmap);
    }
    @Override
    protected void onDraw(Canvas canvas)
    {
        // draw the new path to a buffer canvas 
        background_canvas.drawPath(path, paint);
        // put the buffer in the real canvas
        canvas.drawBitmap(bitmap, 0, 0, paint);
    }
    @Override
    public boolean onTouchEvent(MotionEvent ev)
    {

        //this is like your move event, it just records the new path every move.
        int action = ev.getActionMasked();
        if ( action == MotionEvent.ACTION_DOWN )
        {
            path.moveTo(ev.getX(), ev.getY());
        }
        else if ( action == MotionEvent.ACTION_MOVE )
        {
            path.lineTo(ev.getX(), ev.getY());
            // call invalidate() to make the view redraw itself, resulting in calling the onDraw() method.
            invalidate();
        }
        else if ( action == MotionEvent.ACTION_UP )
        {
            onDone.method();
        }
        return true;
    }

    public void clear()
    {
        background_canvas.drawColor(Color.WHITE);
        path.reset();
        invalidate();
    }

    interface OnDone{
        void method();
    }

    public void setOnDone(OnDone new_onDone)
    {
        onDone = new_onDone;
    }

    OnDone onDone;
    private Paint paint;
    private Bitmap bitmap;
    private Canvas background_canvas;
    private Path path;
    public Bitmap getBitmap()
    {
        return bitmap;
    }
}
票数 0
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/50669838

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