如何在Javascript中将浮点数转换为其二进制表示形式?

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在JavaScript中将浮点数转换为二进制表示的最简单方法是什么?(例如1.0 - > 0x3F800000)。

我曾尝试手动执行此操作,并且这在某种程度上(通常使用的数字)有效,但对于非常大或非常小的数字(无范围检查)以及特殊情况(NaN,无穷大等)都会失败:

function floatToNumber(flt)
{
    var sign = (flt < 0) ? 1 : 0;
    flt = Math.abs(flt);
    var exponent = Math.floor(Math.log(flt) / Math.LN2);
    var mantissa = flt / Math.pow(2, exponent);

    return (sign << 31) | ((exponent + 127) << 23) | ((mantissa * Math.pow(2, 23)) & 0x7FFFFF);
}

我是否重新发明了轮子?

编辑:我改进了我的版本,现在它处理特殊情况。

function assembleFloat(sign, exponent, mantissa)
{
    return (sign << 31) | (exponent << 23) | (mantissa);
}

function floatToNumber(flt)
{
    if (isNaN(flt)) // Special case: NaN
        return assembleFloat(0, 0xFF, 0x1337); // Mantissa is nonzero for NaN

    var sign = (flt < 0) ? 1 : 0;
    flt = Math.abs(flt);
    if (flt == 0.0) // Special case: +-0
        return assembleFloat(sign, 0, 0);

    var exponent = Math.floor(Math.log(flt) / Math.LN2);
    if (exponent > 127 || exponent < -126) // Special case: +-Infinity (and huge numbers)
        return assembleFloat(sign, 0xFF, 0); // Mantissa is zero for +-Infinity

    var mantissa = flt / Math.pow(2, exponent);
    return assembleFloat(sign, exponent + 127, (mantissa * Math.pow(2, 23)) & 0x7FFFFF);
}

我仍然不确定这是否正常工作,但似乎工作得不错。(我仍在寻找现有的实现)。

提问于
用户回答回答于

新技术使这一切变得简单,并且可能也更加向前兼容。我喜欢在原型中扩展,并不是每个人都这样做。因此,请随意将以下代码修改为传统的程序方法:

(function() {
    function NumberToArrayBuffer() {
        // Create 1 entry long Float64 array
        return [new Float64Array([this]).buffer];
    }
    function NumberFromArrayBuffer(buffer) {
        // Off course, the buffer must be at least 8 bytes long, otherwise this is a parse error
        return new Float64Array(buffer, 0, 1)[0];
    }
    if(Number.prototype.toArrayBuffer)  {
        console.warn("Overriding existing Number.prototype.toArrayBuffer - this can mean framework conflict, new WEB API conflict or double inclusion.");
    }
    Number.prototype.toArrayBuffer = NumberToArrayBuffer;
    Number.prototype.fromArrayBuffer = NumberFromArrayBuffer;
    // Hide this methods from for-in loops
    Object.defineProperty(Number.prototype, "toArrayBuffer", {enumerable: false});
    Object.defineProperty(Number.prototype, "fromArrayBuffer", {enumerable: false});
})();

测试:

(function() {
    function NumberToArrayBuffer() {
        // Create 1 entry long Float64 array
        return new Float64Array([this.valueOf()]).buffer;
    }
    function NumberFromArrayBuffer(buffer) {
        // Off course, the buffer must be ar least 8 bytes long, otherwise this is a parse error
        return new Float64Array(buffer, 0, 1)[0];
    }
    if(Number.prototype.toArrayBuffer)  {
        console.warn("Overriding existing Number.prototype.toArrayBuffer - this can mean framework conflict, new WEB API conflict or double inclusion.");
    }
    Number.prototype.toArrayBuffer = NumberToArrayBuffer;
    Number.fromArrayBuffer = NumberFromArrayBuffer;
    // Hide this methods from for-in loops
    Object.defineProperty(Number.prototype, "toArrayBuffer", {enumerable: false});
    Object.defineProperty(Number, "fromArrayBuffer", {enumerable: false});
})();
var test_numbers = [0.00000001, 666666666666, NaN, Infinity, -Infinity,0,-0];
console.log("Conversion symethry test: ");
test_numbers.forEach(
      function(num) {
               console.log("         ", Number.fromArrayBuffer((num).toArrayBuffer()));
      }
);

console.log("Individual bytes of a Number: ",new Uint8Array((666).toArrayBuffer(),0,8));

<script src="https://getfirebug.com/firebug-lite-debug.js"></script>

用户回答回答于

这是一个函数,它适用于我测试过的所有东西,除非它不区分-0.0和+0.0。

它基于来自http://jsfromhell.com/classes/binary-parser的代码,但它专用于32位浮点数,并返回一个整数而不是字符串。我也修改它以使其更快和(略)更具可读性。

// Based on code from Jonas Raoni Soares Silva
// http://jsfromhell.com/classes/binary-parser
function encodeFloat(number) {
    var n = +number,
        status = (n !== n) || n == -Infinity || n == +Infinity ? n : 0,
        exp = 0,
        len = 281, // 2 * 127 + 1 + 23 + 3,
        bin = new Array(len),
        signal = (n = status !== 0 ? 0 : n) < 0,
        n = Math.abs(n),
        intPart = Math.floor(n),
        floatPart = n - intPart,
        i, lastBit, rounded, j, exponent;

    if (status !== 0) {
        if (n !== n) {
            return 0x7fc00000;
        }
        if (n === Infinity) {
            return 0x7f800000;
        }
        if (n === -Infinity) {
            return 0xff800000
        }
    }

    i = len;
    while (i) {
        bin[--i] = 0;
    }

    i = 129;
    while (intPart && i) {
        bin[--i] = intPart % 2;
        intPart = Math.floor(intPart / 2);
    }

    i = 128;
    while (floatPart > 0 && i) {
        (bin[++i] = ((floatPart *= 2) >= 1) - 0) && --floatPart;
    }

    i = -1;
    while (++i < len && !bin[i]);

    if (bin[(lastBit = 22 + (i = (exp = 128 - i) >= -126 && exp <= 127 ? i + 1 : 128 - (exp = -127))) + 1]) {
        if (!(rounded = bin[lastBit])) {
            j = lastBit + 2;
            while (!rounded && j < len) {
                rounded = bin[j++];
            }
        }

        j = lastBit + 1;
        while (rounded && --j >= 0) {
            (bin[j] = !bin[j] - 0) && (rounded = 0);
        }
    }
    i = i - 2 < 0 ? -1 : i - 3;
    while(++i < len && !bin[i]);
    (exp = 128 - i) >= -126 && exp <= 127 ? ++i : exp < -126 && (i = 255, exp = -127);
    (intPart || status !== 0) && (exp = 128, i = 129, status == -Infinity ? signal = 1 : (status !== status) && (bin[i] = 1));

    n = Math.abs(exp + 127);
    exponent = 0;
    j = 0;
    while (j < 8) {
        exponent += (n % 2) << j;
        n >>= 1;
        j++;
    }

    var mantissa = 0;
    n = i + 23;
    for (; i < n; i++) {
        mantissa = (mantissa << 1) + bin[i];
    }
    return ((signal ? 0x80000000 : 0) + (exponent << 23) + mantissa) | 0;
}

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