基本思想是,我有一个UWP应用程序从本地保存的json文件中提取用户数据,它可以在不同的时候从文件中提取完整的对象列表,但是它总是检查用户是否设置了数据的位置,如果没有,则通过FolderPicker提示用户设置位置。在这种情况下,我有一个组合框,它可以帮助在选择标准和输入文本之后过滤对象。下面是调用堆栈:
加载UWPMiniatures.exe!UWPMiniatures.Data.MiniDAL.SetSaveFolder()第98行C#符号。加载UWPMiniatures.exe!UWPMiniatures.Data.MiniDAL.LoadAllAsync()第71行C#符号。加载UWPMiniatures.exe!UWPMiniatures.Data.MiniDataService.Load()第36行C#符号。( UWPMiniatures.exe!UWPMiniatures.MainPage.FilterGridView(string提交)第156个C#符号加载。UWPMiniatures.exe!UWPMiniatures.MainPage.SearchIcon_Click(object发送方,Windows.UI.Xaml.RoutedEventArgs e)第95行C#符号加载。
因此,在这里,FolderPicker被称为工作反向词:
private async Task SetSaveFolder()
{
if(!StorageApplicationPermissions.FutureAccessList.ContainsItem("PickedFolderToken"))
{
FolderPicker folderPicker = new FolderPicker();
folderPicker.SuggestedStartLocation = PickerLocationId.Desktop;
folderPicker.FileTypeFilter.Add("*");
folderPicker.CommitButtonText = "Pick A Folder To Save Your Data";
StorageFolder folder = await folderPicker.PickSingleFolderAsync();
if (folder != null)
{
// Application now has read/write access to all contents in the picked folder (including other sub-folder contents)
StorageApplicationPermissions.FutureAccessList.AddOrReplace("PickedFolderToken", folder);
var userFolder = await StorageApplicationPermissions.FutureAccessList.GetFolderAsync("PickedFolderToken");
var file = await userFolder.CreateFileAsync("AllMinisList.json",CreationCollisionOption.OpenIfExists);
var imagefolder = await userFolder.CreateFolderAsync("Images");
}
}
}
打开文件夹选择器对话框,在文件夹:旁边有一个闪烁的光标,但单击任何地方都不会发生任何情况,也不能键入文件夹: textbox。现在,将这个相同的代码放到一个新项目中,然后调用它来响应单击事件。对话框打开后,我会创建一个新文件夹或选择一个现有文件夹,它将被添加到未来的访问列表中。不知道如何解决这个问题,但问题似乎在于调用FolderPicker的实际代码。下面是另一个调用函数的代码
private void SearchIcon_Click(object sender, RoutedEventArgs e)
{
FilterGridView(SearchTextBox.Text);
SearchTextBox.Text = "";
}
private async void FilterGridView(string submission)
{
var selected = FilterComboBox.SelectedValue;
miniDS = new MiniDataService();
if(selected.ToString()=="All")
{
MiniList.Clear();
List<Miniature> fullList = await miniDS.Load();
fullList.ForEach(m => MiniList.Add(m));
}
else if (selected.ToString() == "Quantity")
{
List<Miniature> fullList = await miniDS.Load();
var templist = fullList.AsQueryable()
.Where($"{selected} = @0", submission); ;
MiniList.Clear();
templist.ToList<Miniature>()
.ForEach(m => MiniList.Add(m));
}
else
{
List<Miniature> fullList = await miniDS.Load();
var templist = fullList.AsQueryable()
.Where($"{selected}.StartsWith(@0)", submission);
MiniList.Clear();
templist.ToList<Miniature>()
.ForEach(m => MiniList.Add(m));
}
}
MiniDataService和MiniDal在这里做的不多,只是传递了调用。有什么办法可以帮我解决这个问题吗?更新:一些附加信息,我将代码从SetSaveFolder()直接复制到一个按钮的新事件处理程序中,单击它,得到FolderPicker,功能完美。但这完全不是所需的功能。我需要直接或间接地从我的数据服务中调用它。所以这里是它创造的地方:
public sealed partial class MainPage : Page
{
/// <summary>
/// MiniList is the list of minis currently being displayed
/// </summary>
private ObservableCollection<Miniature> MiniList;
private MiniDataService miniDS;
private List<string> FilterComboList;
private Miniature NewMini;
public MainPage()
{
this.InitializeComponent();
miniDS = new MiniDataService();
MiniList = new ObservableCollection<Miniature>();
FilterComboList = PopulateFilterCombo();
NewMini = new Miniature();
MyFrame.Navigate(typeof(MiniListPage), MiniList);
}
...
因此,这个问题似乎与FolderPicker是从这个“静态”对象调用的事实有关。这是线程问题吗?我想,在UWP中,我总是在UI线程上,因为在顶层,一个事件处理程序正在调用folderPicker,我不明白为什么UI看起来被锁定了。
发布于 2017-09-19 08:26:18
所以我想我想明白了,虽然我不知道为什么会这样。如果有人能给我提示的话,我很感激。因此,从调用List<Miniature> fullList = await miniDS.Load();
,这里有一个方法:
public async Task<List<Miniature>> Load()
{
return await minidal.LoadAllAsync();
}
public async Task<List<Miniature>> LoadAllAsync()
{
List<Miniature> MiniCollection = new List<Miniature>();
if (StorageApplicationPermissions.FutureAccessList.ContainsItem("PickedFolderToken"))
{
try
{
var userFolder = await StorageApplicationPermissions.FutureAccessList.GetFolderAsync("PickedFolderToken");
var file = await userFolder.GetFileAsync("AllMinisList.json");
var data = await file.OpenReadAsync();
using (StreamReader stream = new StreamReader(data.AsStream()))
{
string text = stream.ReadToEnd();
MiniCollection = JsonConvert.DeserializeObject<List<Miniature>>(text);
}
}
catch(Exception e)
{
throw e;
}
}
else
{
SetSaveFolder().Wait();
return MiniCollection;
}
return MiniCollection;
}
所以问题就在这里:
SetSaveFolder().Wait();
当我用
await SetSaveFolder();
效果很好。我可以点击folderPicker,它可以做它应该做的事情。我想,虽然.Wait()是在您不返回其他任何内容时使用的,但是它似乎还有更多的东西!
https://stackoverflow.com/questions/46284807
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