我在字符串中有base64编码的二进制数据:
const contentType = 'image/png';
const b64Data = 'iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w38GIAXDIBKE0DHxgljNBAAO9TXL0Y4OHwAAAABJRU5ErkJggg==';
我想创建一个包含此数据的blob:
URL,并将其显示给用户:
const blob = new Blob(????, {type: contentType});
const blobUrl = URL.createObjectURL(blob);
window.location = blobUrl;
我还不能想出如何创建斑点。
在某些情况下,我可以通过使用data:
URL来避免这种情况:
const dataUrl = `data:${contentType};base64,${b64Data}`;
window.location = dataUrl;
但是,在大多数情况下,data:
URL非常大。
如何在JavaScript中将Base64字符串解码为BLOB对象?
发布于 2013-04-27 05:51:20
atob
函数将base64编码的字符串解码为一个新字符串,其中二进制数据的每个字节都有一个字符。
const byteCharacters = atob(b64Data);
每个字符的代码点(charCode)将是字节的值。我们可以通过对字符串中的每个字符使用.charCodeAt
方法来应用此方法来创建字节值数组。
const byteNumbers = new Array(byteCharacters.length);
for (let i = 0; i < byteCharacters.length; i++) {
byteNumbers[i] = byteCharacters.charCodeAt(i);
}
通过将此字节值数组传递给Uint8Array
构造函数,可以将其转换为实际类型的字节数组。
const byteArray = new Uint8Array(byteNumbers);
反过来,通过将其包装在数组中并将其传递给Blob
构造函数,可以将其转换为BLOB。
const blob = new Blob([byteArray], {type: contentType});
上面的代码可以工作。但是,通过在较小的切片中处理byteCharacters
,而不是一次处理全部,可以略微提高性能。在我的粗略测试中,512字节似乎是一个很好的切片大小。这为我们提供了以下函数。
const b64toBlob = (b64Data, contentType='', sliceSize=512) => {
const byteCharacters = atob(b64Data);
const byteArrays = [];
for (let offset = 0; offset < byteCharacters.length; offset += sliceSize) {
const slice = byteCharacters.slice(offset, offset + sliceSize);
const byteNumbers = new Array(slice.length);
for (let i = 0; i < slice.length; i++) {
byteNumbers[i] = slice.charCodeAt(i);
}
const byteArray = new Uint8Array(byteNumbers);
byteArrays.push(byteArray);
}
const blob = new Blob(byteArrays, {type: contentType});
return blob;
}
const blob = b64toBlob(b64Data, contentType);
const blobUrl = URL.createObjectURL(blob);
window.location = blobUrl;
完整示例:
const b64toBlob = (b64Data, contentType='', sliceSize=512) => {
const byteCharacters = atob(b64Data);
const byteArrays = [];
for (let offset = 0; offset < byteCharacters.length; offset += sliceSize) {
const slice = byteCharacters.slice(offset, offset + sliceSize);
const byteNumbers = new Array(slice.length);
for (let i = 0; i < slice.length; i++) {
byteNumbers[i] = slice.charCodeAt(i);
}
const byteArray = new Uint8Array(byteNumbers);
byteArrays.push(byteArray);
}
const blob = new Blob(byteArrays, {type: contentType});
return blob;
}
const contentType = 'image/png';
const b64Data = 'iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w38GIAXDIBKE0DHxgljNBAAO9TXL0Y4OHwAAAABJRU5ErkJggg==';
const blob = b64toBlob(b64Data, contentType);
const blobUrl = URL.createObjectURL(blob);
const img = document.createElement('img');
img.src = blobUrl;
document.body.appendChild(img);
发布于 2016-03-24 00:04:07
这里是一个更小的方法,没有任何依赖或库。
它需要新的fetch API。(Can I use it?)
var url = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAUAAAAFCAYAAACNbyblAAAAHElEQVQI12P4//8/w38GIAXDIBKE0DHxgljNBAAO9TXL0Y4OHwAAAABJRU5ErkJggg=="
fetch(url)
.then(res => res.blob())
.then(console.log)
使用这种方法,您还可以轻松地获取ReadableStream、ArrayBuffer、文本和JSON。
(仅供参考,这也适用于节点中的node-fetch )
作为函数:
const b64toBlob = (base64, type = 'application/octet-stream') =>
fetch(`data:${type};base64,${base64}`).then(res => res.blob())
我对Jeremy的ES6同步版本做了一个简单的性能测试。
同步版本将在一段时间内阻止UI。保持devtool打开可能会降低获取性能
document.body.innerHTML += '<input autofocus placeholder="try writing">'
// get some dummy gradient image
var img=function(){var a=document.createElement("canvas"),b=a.getContext("2d"),c=b.createLinearGradient(0,0,1500,1500);a.width=a.height=3000;c.addColorStop(0,"red");c.addColorStop(1,"blue");b.fillStyle=c;b.fillRect(0,0,a.width,a.height);return a.toDataURL()}();
async function perf() {
const blob = await fetch(img).then(res => res.blob())
// turn it to a dataURI
const url = img
const b64Data = url.split(',')[1]
// Jeremy Banks solution
const b64toBlob = (b64Data, contentType = '', sliceSize=512) => {
const byteCharacters = atob(b64Data);
const byteArrays = [];
for (let offset = 0; offset < byteCharacters.length; offset += sliceSize) {
const slice = byteCharacters.slice(offset, offset + sliceSize);
const byteNumbers = new Array(slice.length);
for (let i = 0; i < slice.length; i++) {
byteNumbers[i] = slice.charCodeAt(i);
}
const byteArray = new Uint8Array(byteNumbers);
byteArrays.push(byteArray);
}
const blob = new Blob(byteArrays, {type: contentType});
return blob;
}
// bench blocking method
let i = 500
console.time('blocking b64')
while (i--) {
await b64toBlob(b64Data)
}
console.timeEnd('blocking b64')
// bench non blocking
i = 500
// so that the function is not reconstructed each time
const toBlob = res => res.blob()
console.time('fetch')
while (i--) {
await fetch(url).then(toBlob)
}
console.timeEnd('fetch')
console.log('done')
}
perf()
发布于 2013-11-23 02:23:14
优化(但可读性较差)的实现:
function base64toBlob(base64Data, contentType) {
contentType = contentType || '';
var sliceSize = 1024;
var byteCharacters = atob(base64Data);
var bytesLength = byteCharacters.length;
var slicesCount = Math.ceil(bytesLength / sliceSize);
var byteArrays = new Array(slicesCount);
for (var sliceIndex = 0; sliceIndex < slicesCount; ++sliceIndex) {
var begin = sliceIndex * sliceSize;
var end = Math.min(begin + sliceSize, bytesLength);
var bytes = new Array(end - begin);
for (var offset = begin, i = 0; offset < end; ++i, ++offset) {
bytes[i] = byteCharacters[offset].charCodeAt(0);
}
byteArrays[sliceIndex] = new Uint8Array(bytes);
}
return new Blob(byteArrays, { type: contentType });
}
https://stackoverflow.com/questions/16245767
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