我已经将我的项目导入到Bitbucket,并试图为它设置。一切看起来都很好,云试图为iOS目标编译项目,但没有成功。
以下是日志的一部分:
37284: [Unity] Ignoring 'Assets/UnityCloud/Scripts/Editor/UnityEditor.CloudBuild.dll' because we're compiling for iOSSupport 37285: [Unity] Plugin 'libeveryplay.so' is used from several locations: 37286: [Unity