我试过为实例化和Destroy(this)、Destroy(this.gameObject)和Destroy(gameObject)设置不同的名称,但它们似乎都不起作用.Instantiate(obstaclePatterns[rand], new Vector3(obstaclePatterns[rand].transform.position.x,Instantiate(obstaclePatterns[rand], new Vector3(obstaclePatterns[rand].transform.positi