在Python中使用tkinter检测相邻的矩形,可以通过以下步骤实现:
import tkinter as tk
window = tk.Tk()
canvas = tk.Canvas(window, width=500, height=500)
canvas.pack()
rect1 = canvas.create_rectangle(50, 50, 150, 150, fill="red")
rect2 = canvas.create_rectangle(200, 200, 300, 300, fill="blue")
def check_adjacent(rect1, rect2):
x1, y1, x2, y2 = canvas.coords(rect1)
x3, y3, x4, y4 = canvas.coords(rect2)
if (x2 == x3 and (y1 <= y3 <= y2 or y3 <= y1 <= y4)) or (x4 == x1 and (y2 <= y4 <= y1 or y4 <= y2 <= y3)):
return True
elif (y2 == y3 and (x1 <= x3 <= x2 or x3 <= x1 <= x4)) or (y4 == y1 and (x2 <= x4 <= x1 or x4 <= x2 <= x3)):
return True
else:
return False
result = check_adjacent(rect1, rect2)
if result:
print("矩形相邻")
else:
print("矩形不相邻")
完整的代码示例:
import tkinter as tk
def check_adjacent(rect1, rect2):
x1, y1, x2, y2 = canvas.coords(rect1)
x3, y3, x4, y4 = canvas.coords(rect2)
if (x2 == x3 and (y1 <= y3 <= y2 or y3 <= y1 <= y4)) or (x4 == x1 and (y2 <= y4 <= y1 or y4 <= y2 <= y3)):
return True
elif (y2 == y3 and (x1 <= x3 <= x2 or x3 <= x1 <= x4)) or (y4 == y1 and (x2 <= x4 <= x1 or x4 <= x2 <= x3)):
return True
else:
return False
window = tk.Tk()
canvas = tk.Canvas(window, width=500, height=500)
canvas.pack()
rect1 = canvas.create_rectangle(50, 50, 150, 150, fill="red")
rect2 = canvas.create_rectangle(200, 200, 300, 300, fill="blue")
result = check_adjacent(rect1, rect2)
if result:
print("矩形相邻")
else:
print("矩形不相邻")
window.mainloop()
这段代码使用tkinter创建了一个窗口和画布,然后在画布上绘制了两个矩形。通过定义的检测函数,可以判断这两个矩形是否相邻。最后根据检测结果,在控制台输出相应的信息。
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