在AS3中创建自定义MouseEvent.CLICK事件并将参数传递给函数,可以按照以下步骤进行:
import flash.events.MouseEvent;
class CustomMouseEvent extends MouseEvent {
public static const CUSTOM_CLICK:String = "customClick";
public var customData:Object;
public function CustomMouseEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, customData:Object = null) {
super(type, bubbles, cancelable);
this.customData = customData;
}
override public function clone():Event {
return new CustomMouseEvent(type, bubbles, cancelable, customData);
}
}
var customEvent:CustomMouseEvent = new CustomMouseEvent(CustomMouseEvent.CUSTOM_CLICK, true, false, {param1: "value1", param2: "value2"});
addEventListener(CustomMouseEvent.CUSTOM_CLICK, handleCustomClick);
function handleCustomClick(event:CustomMouseEvent):void {
trace("Custom click event received. Param1: " + event.customData.param1 + ", Param2: " + event.customData.param2);
}
通过以上步骤,可以在AS3中创建自定义MouseEvent.CLICK事件并将参数传递给函数。
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