Rotate3dAnimation rotation = new Rotate3dAnimation(0, 90, centerX, centerY,
310.0f, true);
// 动画持续时间...Rotate3dAnimation rotation = new Rotate3dAnimation(360, 270, centerX,
centerY, 310.0f, true);
// 动画持续时间...rotation = new Rotate3dAnimation(270, 360, centerX, centerY,
310.0f, false);
// 动画持续时间500毫秒...rotation = new Rotate3dAnimation(90, 0, centerX, centerY,
310.0f, false);
// 动画持续时间500毫秒...之后创建出一个Rotate3dAnimation对象,让布局以计算出的中心点围绕Y轴从0度旋转到90度,并注册了TurnToImageView作为动画监听器。