我正在研究Unity3D和C#,并试图理解这段代码的内部工作原理。有人能给我解释一下吗?using System.Collections.Generic;/// This script will shrink and grow the game object over time.public class Resizer : MonoBehaviour // fields for timer support
mysql> show status like 'Conn%';| Variable_name0 |+-----------------------------------+-------+
mysqlmysql不应该拒绝更多的连接,还是缓慢地修剪旧的连接?从日志中可以看出,后者是真的吗?tail -f /var