此错误(The play() request was interrupted by a call to pause())发生在几个快捷键按下/向上键之后。我怎么才能修复它? //audio will start plying with key down if (audio.classList.contains('holding') == false) { audio.classList.add('holding'
我对C++非常陌生,我正在使用超级动力FrequencyDomain示例:static bool audioProcessing(void * __unused clientdata, short int *audioInputOutput, int numberOfSamples, int __unused samplerate) {
SuperpoweredShortIntToFloat(audioInputOutput, inputBufferFloat, (unsigned int)numberOfSampl
尝试处理大型音频文件时收到服务器错误。音频文件最初是音频/m4a@32 The,根据文档的建议,我将它们转换/压缩为音频/amr_wb@16 the。这些文件远低于180分钟的音频限制,但我在处理它们时仍然收到服务器错误。8:Received message larger than max (5371623 vs. 4194304)
我使用V1p1beta版本和long_running_recognize方法来转录这些音频