self.InitGL(width, height)
glutDisplayFunc(self.Draw)
glutIdleFunc(self.Draw)
#绘图方法...#平移
glTranslatef(-2.0, 0.0, -8.0)
#绘制二维多边形
glBegin(GL_POLYGON)
glColor3f(1.0...glEnd()
#平移
glTranslatef(3.5, 1.5, 0.0)
#缩放
glScale(0.5, 0.5, 0.5)
#绘制二维多边形...(0.0, -4.0, 0.0)
glScale(0.5, 0.5, 0.5)
#绕z轴旋转45度
glRotatef(45.0, 0.0, 0, 1)
#绘制二维多边形...,GL_NICEST)
glHint(GL_LINE_SMOOTH_HINT,GL_NICEST)
glHint(GL_POLYGON_SMOOTH_HINT,GL_FASTEST