一、OFDM Carrier Allocator 简介 OFDM Carrier Allocator:OFDM 子载波分配模块,也即串并转换模块。...1、make 函数 ofdm_carrier_allocator_cvc::sptr ofdm_carrier_allocator_cvc::make( int fft_len, const...智能指针 返回值是 ofdm_carrier_allocator_cvc::sptr,即指向 ofdm_carrier_allocator_cvc 的智能指针。...ofdm_carrier_allocator_cvc_impl::ofdm_carrier_allocator_cvc_impl( // 参数说明: int fft_len,...ofdm_carrier_allocator_cvc_impl::~ofdm_carrier_allocator_cvc_impl() {} 三、OFDM 数据格式 经过子载波分配模块和 IFFT 后的
object for values }; 为了理解_Alty 的类型,还得看一下allocator模板类: template class allocator { template... class _CRTIMP2_PURE allocator { // generic allocator for type void public: ... allocator typedef allocator other; }; .... }; ....,由vector 类传递给 基类_Vector_val,则_Alloc 即 allocator ;可以看到 allocator 是allocator 模板类的特化..., rebind 是成员模板类,other是成员模板类 中自定义类型,_Ty 即是int , 那么other 类型也就是allocator, 也就是说_Alty 是类型 allocator
>, std::__1::allocator > > >::allocate(unsigned... >, std::__1::allocator > > >::allocate(unsigned...1::allocator&>::__split_buffer(unsigned long, unsigned long, std::__1::allocator&) in seq... >, std::__1::allocator > > >::allocate(unsigned...::__1::vector >, std::__1::allocator<std::__1::vector<int, std::__1::allocator
Allocator > & name, GenericValue & value, Allocator & allocator )...length, Allocator & allocator ) 函数参数 s 是原字符串 length 是原字符串的长度,包括后面的空字符 allocator 分配器 代码 #include...) { d.AddMember("digit", 3, allocator); // 添加整型数据 d.AddMember("height", 170.5, allocator)...("weight", 95, allocator); d.AddMember("info", valueObject, allocator); } //-----------------------...("difficulty", "easy", allocator); } valueObjectArray.PushBack(valueSingleObject, allocator); }
[with _Alloc = std::allocator >&> >;...[with _Alloc = std::allocator >&> >;...[with _Alloc = std::allocator >&> >;... >&> >; _Args = {std::allocator >&> >;
::basic_string, std::allocator > > > >, std::__cxx11::regex_traits...::basic_string, std::allocator > > > >, std::__cxx11::regex_traits...::basic_string, std::allocator > > > >, std::__cxx11::regex_traits...::basic_string, std::allocator > > > >, std::__cxx11::regex_traits...::basic_string, std::allocator > > > >, std::__cxx11::regex_traits
__gnu_cxx::bitmap_allocator __gnu_cxx::bitmap_allocator __gnu_cxx::__mt_alloc __...举例: template class allocator: public __allocator_base { template...std::allocator __gnu_cxx::bitmap_allocator __gnu_cxx::bitmap_allocator __gnu_cxx::__mt_alloc...)::rebind::other)<<endl; cout)::rebind::
PoolAreana(堆外内存)个数默认为核数的2倍,堆外内存,可以通过-Dio.netty.allocator.numDirectArenas指定 DEFAULT_PAGE_SIZE 默认pageSize...=8K,可以通过-Dio.netty.allocator.pageSize,需大于4096且为2的倍数 DEFAULT_MAX_ORDER 二叉树最高层数,取值范围为0~14,默认为11,可以通过-Dio.netty.allocator.maxOrder...,可以通过-Dio.netty.allocator.cacheTrimInterval指定 DEFAULT_CACHE_TRIM_INTERVAL_MILLIS 默认0不开启,定时释放内存池,可以通过-...Dio.netty.allocator.cacheTrimIntervalMillis指定 DEFAULT_USE_CACHE_FOR_ALL_THREADS 默认true,使用线程缓存,可以通过-Dio.netty.allocator.useCacheForAllThread...DEFAULT_NUM_HEAP_ARENA通过-Dio.netty.allocator.numHeapArenas自定义;DEFAULT_NUM_DIRECT_ARENA通过-Dio.netty.allocator.numDirectArenas
private static void writeInlineCommandMessage(ByteBufAllocator allocator, InlineCommandRedisMessage msg..., List out) { writeString(allocator,...(), out); } private static void writeString(ByteBufAllocator allocator, RedisMessageType type..., BulkStringHeaderRedisMessage msg, List out) { final ByteBuf buf = allocator.ioBuffer..., ArrayHeaderRedisMessage msg, List out) { writeArrayHeader(allocator, msg.isNull(),
一、allocator必要接口 /* * allocator::value_type * allocator::pointer * allocator::const_pointer * allocator...::reference * allocator::const_reference * allocator::size_type * allocator::difference_type * allocator...::rebind:一个嵌套的class template, 拥有唯一成员other * allocator::allocator():默认构造函数 * allocator::allocator(const...allocator&):拷贝构造 * allocator::~allocator() * pointer allocator::address(reference x) 返回某个对象的地址,相当于...&x * const_pointer allocator::address(const_reference x) 返回某个const对象的地址 * pointer allocator::allocate
继续到allocator_traits中寻找 找到了: template using rebind_alloc = allocator; 于是...: std::allocator_traits::template rebind_alloc 等价于: allocator ★小结 ” typedef typename...>::pointer pointer; 在allocator_traits中找到下面: /** * @brief The allocator's pointer type...存在就是allocator::pointer, 这个看allocator.h源码: typedef _Tp* pointer; 否则为value_type*。...get_allocator() const _GLIBCXX_NOEXCEPT { return allocator_type(_M_get_Tp_allocator());
>, std::__1::allocator, std::__1::allocator... >, std::__1::allocator, std::__1::allocator... >, std::__1::allocator, std::__1::allocator... > const&, std::__1::basic_string, std::__1::allocator...> const&, std::__1::basic_string, std::__1::allocator > const
rapidjson::Document document; document.SetObject(); rapidjson::Document::AllocatorType& allocator...); object.AddMember("name", "test", allocator); object.AddMember("version", 1.01, allocator...); object.AddMember("vip", true, allocator); object.SetInt(i); array.PushBack...(object, allocator); } document.AddMember("title", "PLAYER INFO", allocator); document.AddMember...); root.AddMember("gold",1234,allocator); rapidjson::StringBuffer buffer; rapidjson::Writer
allocator_type; hasher hash_funct() const { return _M_ht.hash_funct(); } key_equal key_eq() const...{ return _M_ht.key_eq(); } allocator_type get_allocator() const { return _M_ht.get_allocator(); } public...__n, const hasher& __hf, const key_equal& __eql, const allocator_type& __a = allocator_type()) : _M_ht...{ return _M_ht.key_eq(); } allocator_type get_allocator() const { return _M_ht.get_allocator(); } public...__n, const hasher& __hf, const key_equal& __eql, const allocator_type& __a = allocator_type()) : _M_ht
不过这里有一点,我们需要说明一下,先看头文件allocator.h里面这段代码: template class allocator: public __allocator_base... 这里allocator的基类明明是__allocator_base,为啥我们图片里面不是呢,这就需要头文件new_allocator_base.h里面的第二段代码啦,如下: template... using __allocator_base = __gnu_cxx::new_allocator; 原来类型__allocator_base是类new_allocator...所以最后这个other类型实际上就是allocator这个类型,注意它是先取了allocator这个,继而才走到带模板的allocator那里去的,而结合vector实现代码和上面图片可知模板实参...std; int main() { allocator alloc; allocator::size_type size = 5; allocator<int
) { DCHECK(allocator_type !...if ((was_default_allocator && allocator != GetCurrentAllocator()) || (!...= collector::kGcTypeNone); if ((was_default_allocator && allocator !...&& allocator !...if ((was_default_allocator && allocator != GetCurrentAllocator()) || (!
allocator_type; // allocation/deallocation multiset() : _M_t(_Compare(), allocator_type()) {} explicit...multiset(const _Compare& __comp, const allocator_type& __a = allocator_type()) : _M_t(__comp, __a) {...get_allocator() const { return _M_t.get_allocator(); } iterator begin() const { return _M_t.begin(...allocator_type; // allocation/deallocation multimap() : _M_t(_Compare(), allocator_type()) { } explicit...multimap(const _Compare& __comp, const allocator_type& __a = allocator_type()) : _M_t(__comp, __a) {
the memory allocator interface // used by HashMap and implements a default allocator. class Allocator...HashMap(MatchFun match, Allocator* allocator = &DefaultAllocator, uint32_t initial_capacity...Entry* Start() const; Entry* Next(Entry* p) const; private: Allocator* allocator_; MatchFun match...Allocator* allocator, uint32_t initial_capacity) { allocator_ =...if (allocator_) { allocator_->Delete(map_); } } // 查找或插入一个元素 HashMap::Entry* HashMap::Lookup(void
$allocator@D@2@@std@@2IB),该符号在函数 "public: virtual class std::basic_string,class std::allocator >::_Has_debug_it)" (__imp_??...$allocator@U?...$allocator@U?...$allocator@U?$pair@PAVcondition_variable@boost@@PAVmutex@2@@std@@@2@@std@@IAE@V?$allocator@U?
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