我有一个csv文件可以很好地读取,但它是一个由xyz位置组成的嵌套数组,现在我如何使用它来使用babylon.js创建一个vector3 im数组。(0.01,0.05,0.04) ETC HOW DO I MAKE AN ARRAY like below using this data
new BABYLON.Vector3(100, 20, 30),
new BABYLON</
我试图clone()一个用BABYLON.Mesh.CreateGroundFromHeightMap()创建的Mesh,但是它从来没有渲染过。// GroundgroundMaterial.emissiveTexture= new BABYLON.Texture("textures/earth.jpg", scene);
var g
我在Blender上做了一个场景,我把它导出到一个.babylon中,现在我将它导入到游戏中。地图是351 am,我将它加载到游戏中,如下所示:var canvas = document.getElementById('gamecanvas');var scene = new BABYLON.Scene(engine);
var light = new BABYLON</em
我创建了一个通过特定目标移动相机的函数: var createScene2=function() var MyCurve; var scene = new BABYLON.Scene(engine);
var camera = new BABYLON.ArcRotateCamera("Camera", Math.PI / 2, Math.PI / 2,
var createScene = function () {
varscene = new BABYLON.Scene(engine);
// This creates and positions an arc rotate camera (non-mesh)var camera = new BABYLON.ArcRotateCamera("Camer