boolean keyTyped(char c) { }
public boolean touchDown(int screenXint pointer, int button) {
}
public boolean touchUp(int screenXpointer, int button) { }
@Overrid
public Input(Kame kame) {
}
public boolean touchDown(int screenXtrue; // Return true to say we handled the touch. public boolean touchUp(int screenXmyKame.onClick(); }
@
, int screenY, int pointer, int button) { screenY = scaleY(screenY(screenX, screenY); randomButton.isTouchDown(screenX, screenY);
rateButton.isTouchDown(<