/Build/unity.framework.js:3:248153)
at http://localhost:5500/scripts/unity/Build/unity.wasm:wasm-function_main (http://localhost:5500/scripts/unity/Build/unity.framework.<e
我正在Unity上构建一个Android游戏,它有一个按钮可以打开一个新的活动。问题是,在构建APK时,无论我在自定义AndroidManifest.xml中放入什么,Unity都会覆盖它,并将android:launchMode for com.unity3d.player.UnityPlayerActivity为了修复它-我不得不创建apk,使用apktool反编译它,硬编码com.unity3d.player.UnityPlayerActivity的android:launchMode=0 (这意味
/dist/commons~main~newProject.js:33:676\\n at file:///Applications/Unity%20Hub.app/Contents/Resources/Unity%20Hub.app/Contents/Resources/app.asar/client/dist/commons~main~newProject.js:3