我的Android版本无法初始化Firebase消息,出现以下错误:
I/Unity (30673): InitializationException: Failed to read FirebaseI/Unity (30673): at Firebase.FirebaseApp.CreateAndTrack (Firebase.CreateDelegate createDelegate)[0x00000] in <
InitializationException: Firebase app creation failed.existingProxy) [0x000da] in Z:\tmp\tmp.txs8ldQ514\firebase\app\client\unity\proxy
at Firebase.FirebaseApp.Create() [0x00000] in Z:\tmp\tmp.txs8ldQ514\firebase\app\client\unity\proxy
:
事务委托中的异常,中止事务处理( Z:\tmp\tmp.EaS8iXpRBh\firebase\app\client\unity\proxy\Variant.cs:117 at Firebase.Database.Internal.Utilities.MakeVariant\database\client\unity\proxy\Utilities.cs:25中-内部异常堆栈的结尾)追踪--在Firebase.Database.I
Unity 5.6.2,FirebaseUnity SDK 4.0.3,Cocoapod 1.3.1我在Unity Project中添加了Firebase Auth包,Android运行良好。但是当我在iOs上运行相同的项目时,build in Unity运行得很好,但在编译过程中在XCode中运行失败
ld: library not found for -lGTMSessionFetcher我尝试添加Fi