我一直在关注SwiftUI & Firebase上的Peter系列,从第1和第2部分开始,现在我正在尝试将我在那里学到的东西转换到我自己的小测试应用程序中,特别是在混合程序中添加一个ViewModel
。
Peter的应用程序只有一个屏幕界面,而我想使用第二个屏幕为新元素输入几个数据,当用户单击"Save new“时,它会添加到数组中,然后返回到第一个屏幕。
在添加ViewModel
代码之前,它完全按照预期工作:新建元素,添加到数组中,UI更新。它还可用于更新现有元素。
在添加ViewModel
代码之后,它几乎可以工作了。创建并添加到数组中的新元素。但是,UI没有更新,我不明白为什么不更新.
这是我的密码:
import Foundation
import SwiftUI
import Combine
struct Tournament: Identifiable {
var id = UUID().uuidString
var name: String
var location: String = "Franchises"
var date: Date = Date()
}
#if DEBUG
var blankTournament = Tournament(name: "")
var testTournamentData = [
Tournament(name: "Tournament 1"),
Tournament(name: "Tournament 2"),
Tournament(name: "Tournament 3"),
]
#endif
struct ContentView: View {
@ObservedObject var tournamentListVM = TournamentListVM()
var body: some View {
NavigationView {
VStack {
List(tournamentListVM.tournamentCellVMs) { tournamentCellVM in
NavigationLink(
destination: TournamentDetails(tournament: tournamentCellVM.tournament),
label: { TournamentCell(tournamentCellVM: tournamentCellVM) }
)}}
.navigationTitle("All in Two (\(tournamentListVM.tournamentCellVMs.count))")
.navigationBarItems(
trailing: NavigationLink(
destination: TournamentDetails(addingNewTournament: true))
{ Image(systemName: "plus") }
)}}}
struct TournamentCell: View {
@ObservedObject var tournamentCellVM: TournamentCellVM
var body: some View {
VStack(alignment: .leading) {
Text(tournamentCellVM.tournament.name)
}
}
}
struct TournamentDetails: View {
@Environment(\.presentationMode) var presentationMode // used to dismiss the view
@ObservedObject var tournamentListVM = TournamentListVM()
@State var tournament = blankTournament
var addingNewTournament: Bool = false
var index: Int? // needed when updating an existing record
var body: some View {
Form {
Section(header: Text("Tournament Info")) {
TextField("Name", text: $tournament.name)
TextField("Location", text: $tournament.location)
DatePicker(selection: $tournament.date, displayedComponents: .date) { Text("Date") }
}
Section { Button(action: {
if addingNewTournament { tournamentListVM.createTournament(tournament) }
else { tournamentListVM.updateTournament(tournament) }
presentationMode.wrappedValue.dismiss()
}) { Text(addingNewTournament ? "Save Tournament" : "Update Tournament") }
}}}}
class TournamentListVM: ObservableObject {
@Published var tournamentCellVMs = [TournamentCellVM]()
private var cancellables = Set<AnyCancellable>()
init() {
self.tournamentCellVMs = testTournamentData.map { tournament in
TournamentCellVM(tournament: tournament)
}
}
func createTournament(_ tournament: Tournament) {
print (tournamentCellVMs.count)
tournamentCellVMs.append(TournamentCellVM(tournament: tournament))
print (tournamentCellVMs.count)
}
func updateTournament(_ tournament: Tournament) {
}
}
class TournamentCellVM: ObservableObject, Identifiable {
@Published var tournament: Tournament
var id = ""
private var cancellables = Set<AnyCancellable>()
init(tournament: Tournament) {
self.tournament = tournament
$tournament
.map { tournament in tournament.id }
.assign(to: \.id, on: self)
.store(in: &cancellables)
}}
发布于 2021-04-30 06:11:06
当我准备贴出我的问题时,请告诉我其他可能类似的问题。其中一人帮助我找到了我问题的答案。我在这里把我的解决方案作为我自己和其他人的资源。
在那篇文章中,我了解到如果列表动态变化,则必须使用.indices
. 。
下面是我所做的改变,现在起作用了:
struct ContentView
中List(tournamentListVM.tournamentCellVMs) { tournamentCellVM in
NavigationLink(
destination: TournamentDetails(tournament: tournamentCellVM.tournament),
label: { TournamentCell(tournamentCellVM: tournamentCellVM) }
)}}
.navigationTitle("All in Two (\(tournamentListVM.tournamentCellVMs.count))")
.navigationBarItems(
trailing: NavigationLink(
destination: TournamentDetails(addingNewTournament: true))
{ Image(systemName: "plus") }
)}}}
变成了
List {
ForEach (tournamentListVM.tournamentCellVMs.indices, id: \.self) { index in
NavigationLink(
destination: TournamentDetails(tournamentListVM: tournamentListVM, tournament: tournamentListVM.tournamentCellVMs[index].tournament),
label: { TournamentCell(tournamentCellVM: tournamentListVM.tournamentCellVMs[index]) }
)}}}
.navigationTitle("All in Two (\(tournamentListVM.tournamentCellVMs.count))")
.navigationBarItems(
trailing: NavigationLink(
destination: TournamentDetails(tournamentListVM: tournamentListVM, addingNewTournament: true))
{ Image(systemName: "plus") }
)}}}
struct TournamentDetails
中@ObservedObject var tournamentListVM = TournamentListVM()
变成了
@ObservedObject var tournamentListVM: TournamentListVM
class TournamentListVM
中@Published var tournamentCellVMs = [TournamentCellVM]()
变成了
@Published var tournamentCellVMs: [TournamentCellVM]
就这样。而且效果很好。
https://stackoverflow.com/questions/67334880
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